Peg Solitaire
Daily
One puzzle for everyone, changing at midnight UTC. It starts partway through a verified solution, with its target transformed alongside the board. Hints are allowed and marked in your shared result. Complete it to extend your daily streak; repeating the same day does not add another day.
Rules
- Each jump needs two neighbouring pegs in a straight line and an empty hole immediately beyond them. The jumped peg is removed; every jump reduces the count by one.
- On square grids, jump horizontally or vertically. On the triangle, use any of the six directions parallel to its three sides. A diagonal on a square grid is never legal.
- The star marks the required finishing hole. One peg somewhere else is a different result, not a win in this target puzzle. You can undo a jump and explore a different route.
Learn
Keep pegs connected. Clearing an outer arm too early can strand a peg with no neighbour to jump over. Look at the whole board before choosing the next jump.
Think backwards from the target: which last pair could feed the final hole? Practise short endings first, then use the replay to see how a full solution builds those endings.
Solutions →